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The World of Aurora

Countries of Aurora

Name Capital City Predominant Peoples Government Type Description
Mavaulta Monteverde Devarr Monarch Republic the Kingdom of the Gates is located far to the east and is best known for the three great gates that protect the capital city: the Gate of the Queen, the Gate of Dreams, and the Selèné-gaeté. Additionally, Mavaulta is home to the Royal Alchemist Academy.
Haervallia Solaria Elkia Monarch Oligarchy the secluded and mysterious home of the Elkia lies to the south of the western continent. Those who have been there cannot describe the intense beauty of both the land and its cities.
Tyreth Maera All Races Democracy the great sea-faring republic of Tyreth is best-known for its diversity and great wealth. Tyreth is the center for trading in Aurora, and there does not exist a thing in the world that can't be found in the bazaars of Maera.
Aervardos Midgard Devarr Monarchy the first kingdom of Devarr, which divided when three siblings escaped the wicked plot of their uncle and freed their people. One sibling stayed to rule Aervardos while one founded Mavaulta and the other Caarvaldos.
Caarvaldos Nimblehiem Devarr Monarchy the Dark Kingdom, located in the far northern reaches. The peoples of Caarvaldos worship Persephone almost exclusively, and this country is the birthplace of the Legionnaires.
Stromhold Stromhold Elkia None the Prison, located on the northern-most island of Aurora. Operated mainly by the Elkia, Stromhold is home to the world's most sinister criminals.
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Caers of Aurora

Caer Name Caer Title Country of Location Description
Caer Antedaluvia the City of the Crown Mavaulta the home of the Auroran High Council
Caer Aurora (Ruined) the City of the East Rhyx once the great capital city of Elethor, before the coming of Rhyx
Caer Bellaran the City of the Door Caarvaldos one should always travel from Tarragoth to Bellaran
Caer Carmarthen the City of the Sword Mavaulta said to be the resting place of the Sword of St. Auryn
Caer Ethelem the Cloistered City Mavaulta the great temple city, dedicated to the worship of the Auroran Gods
Caer Hergest the City of the Baton Aervardos said to be the resting place of the Baton of St. Talbot
Caer Hyllos (Ruined) the Barrier City Aervardos once the passage between the Rim Mountains, now a ruined battleground
Caer Mandolene the Domed City Free Territory the mysterious and impenetrable city of the ancient Elkia
Caer Medoraph the City of the Spire Free Territory the unparalleled headquarters of the House of Arch
Caer Mythian the City of Emeralds Free Territory the glistening city, renowned for its nearby emerald mines
Caer Nimmovale the City of the Tree Haervallia nestled deep within the Haervallian forests is a holy secret
Caer Relind the City of Wisdom Free Territory built by Devarr and Elkian slaves for the Illidrum
Caer Rydderch the City of the Circle Caarvaldos said to be the resting place of the Circle of St. Aurora
Caer Solarus the City of Dusk Unending Free Territory the home of the Neklia, the vampires of Aurora
Caer Tarragoth the City of the Key Mavaulta the great headquarters of the House of Key
Caer Untralith the City of the West Caarvaldos Caer Aurora's sister city
Caer Villemaryn the City of Justice Free Territory the home of the Stromhold Palace of Judgment
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Free Territories of Aurora

Name Location Description
The Northlands East of Caarvaldos, North of the Inland Sea a frigid tundra land, but one surprisingly full of life. Many Aurorans have made this vast wilderness their home.
The Dark Reaches West of Aervardos, North of the Inland Sea the lands beyond Caer Solarus are considered fools' terrain, for only the very foolish or the very suicidal would dare travel the barren wastes of the Dark Reaches.
The Inland Sea Centered between the continents the tumultuous Inland Sea and its surrounding islands are treacherous, even for the greatest Tyrethian sailor. The anger of the Gods was said to have put the wild waves in motion, and those who make it far enough to catch a glimpse of the eastern island may catch a glimpse of Simplex-Grinnell.
The Western Wilds West of Tyreth, Northwest of Haervallia a very moderate and pleasant expanse of wilderness, but too many ghost stories lurk in the quiet isles and wooded hills for many to settle in this area.
The Summer Country Southwest of Mavaulta, East of Haervallia the rolling fields of the Summer Country afford the most pristine expanses of land that exist on Aurora.
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Domains of the Gods

Name Ownership Location
Aria Celestine the Southern-most tip of the western continent
Simplex-Grinnell Lucifer the Western edge of the Inland Sea's east island
The Cray Moebius the Western edge of the Western Wilds
Godsea Gaea Centered between Mavaulta and Aervardos
Genova the Illidrum the Center of the Inland Sea
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Comments to Thomas KM Bell. Last modified Tuesday, June 13, 2006 13:54
Copyright Ascension Games Inc. (2006)
Caarvaldos Stromhold Aervardos Tyreth Mavaulta Rhyx Nimblehiem Midgard Rhyx Monteverde Solaria Maera Caer Rydderch Caer Untralith Caer Mythian Caer Relind Caer Bellaran Caer Villemaryn Caer Antedaluvia Caer Solarus Caer Hyllos Caer Aurora Caer Hergest Caer Nimmovale Caer Medoraph Caer Ethelem Caer Carmarthen Caer Tarragoth Caer Mandolene Find your way back... The Cray Aria Godsea Genova Simplex-Grinnell The Northlands The Dark Reaches The Inland Sea The Western Wilds The Summer Country