Name: Melea Echolyne
Level: 5
Player: Avrila
Campaign: The Original
(others from the original campaign: Angela Mothlight, Lysa Mountainwing)
Class: Cleric (Fru'ilnt)
Alignment: Neutral Good
Race: Human
Other: In the original campaign, all the player-characters lost their memory at the beginning. Melea was one of them, so a lot of the time she's not sure of herself. Sometimes nothing sounds right to her, and sometimes she overcompensates and comes off as pushy, both of which annoy the other party members. (From the player: I planned to play her differently, but when I tried to change her mind, she got out a sign and went on strike between me and my character sheet. I gave in, but are they supposed to get minds of their own?)